241 research outputs found

    Capturing Ambiguity in Crowdsourcing Frame Disambiguation

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    FrameNet is a computational linguistics resource composed of semantic frames, high-level concepts that represent the meanings of words. In this paper, we present an approach to gather frame disambiguation annotations in sentences using a crowdsourcing approach with multiple workers per sentence to capture inter-annotator disagreement. We perform an experiment over a set of 433 sentences annotated with frames from the FrameNet corpus, and show that the aggregated crowd annotations achieve an F1 score greater than 0.67 as compared to expert linguists. We highlight cases where the crowd annotation was correct even though the expert is in disagreement, arguing for the need to have multiple annotators per sentence. Most importantly, we examine cases in which crowd workers could not agree, and demonstrate that these cases exhibit ambiguity, either in the sentence, frame, or the task itself, and argue that collapsing such cases to a single, discrete truth value (i.e. correct or incorrect) is inappropriate, creating arbitrary targets for machine learning.Comment: in publication at the sixth AAAI Conference on Human Computation and Crowdsourcing (HCOMP) 201

    A Crowdsourced Frame Disambiguation Corpus with Ambiguity

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    We present a resource for the task of FrameNet semantic frame disambiguation of over 5,000 word-sentence pairs from the Wikipedia corpus. The annotations were collected using a novel crowdsourcing approach with multiple workers per sentence to capture inter-annotator disagreement. In contrast to the typical approach of attributing the best single frame to each word, we provide a list of frames with disagreement-based scores that express the confidence with which each frame applies to the word. This is based on the idea that inter-annotator disagreement is at least partly caused by ambiguity that is inherent to the text and frames. We have found many examples where the semantics of individual frames overlap sufficiently to make them acceptable alternatives for interpreting a sentence. We have argued that ignoring this ambiguity creates an overly arbitrary target for training and evaluating natural language processing systems - if humans cannot agree, why would we expect the correct answer from a machine to be any different? To process this data we also utilized an expanded lemma-set provided by the Framester system, which merges FN with WordNet to enhance coverage. Our dataset includes annotations of 1,000 sentence-word pairs whose lemmas are not part of FN. Finally we present metrics for evaluating frame disambiguation systems that account for ambiguity.Comment: Accepted to NAACL-HLT201

    Crowdsourcing Semantic Label Propagation in Relation Classification

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    Distant supervision is a popular method for performing relation extraction from text that is known to produce noisy labels. Most progress in relation extraction and classification has been made with crowdsourced corrections to distant-supervised labels, and there is evidence that indicates still more would be better. In this paper, we explore the problem of propagating human annotation signals gathered for open-domain relation classification through the CrowdTruth methodology for crowdsourcing, that captures ambiguity in annotations by measuring inter-annotator disagreement. Our approach propagates annotations to sentences that are similar in a low dimensional embedding space, expanding the number of labels by two orders of magnitude. Our experiments show significant improvement in a sentence-level multi-class relation classifier.Comment: In publication at the First Workshop on Fact Extraction and Verification (FeVer) at EMNLP 201

    Validation Methodology for Expert-Annotated Datasets: Event Annotation Case Study

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    Event detection is still a difficult task due to the complexity and the ambiguity of such entities. On the one hand, we observe a low inter-annotator agreement among experts when annotating events, disregarding the multitude of existing annotation guidelines and their numerous revisions. On the other hand, event extraction systems have a lower measured performance in terms of F1-score compared to other types of entities such as people or locations. In this paper we study the consistency and completeness of expert-annotated datasets for events and time expressions. We propose a data-agnostic validation methodology of such datasets in terms of consistency and completeness. Furthermore, we combine the power of crowds and machines to correct and extend expert-annotated datasets of events. We show the benefit of using crowd-annotated events to train and evaluate a state-of-the-art event extraction system. Our results show that the crowd-annotated events increase the performance of the system by at least 5.3%

    Truth Is a Lie: Crowd Truth and the Seven Myths of Human Annotation

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    Big data is having a disruptive impact across the sciences. Human annotation of semantic interpretation tasks is a critical part of big data semantics, but it is based on an antiquated ideal of a single correct truth that needs to be similarly disrupted. We expose seven myths about human annotation, most of which derive from that antiquated ideal of truth, and dispell these myths with examples from our research. We propose a new theory of truth, crowd truth, that is based on the intuition that human interpretation is subjective, and that measuring annotations on the same objects of interpretation (in our examples, sentences) across a crowd will provide a useful representation of their subjectivity and the range of reasonable interpretations

    Accurator: Nichesourcing for Cultural Heritage

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    With more and more cultural heritage data being published online, their usefulness in this open context depends on the quality and diversity of descriptive metadata for collection objects. In many cases, existing metadata is not adequate for a variety of retrieval and research tasks and more specific annotations are necessary. However, eliciting such annotations is a challenge since it often requires domain-specific knowledge. Where crowdsourcing can be successfully used for eliciting simple annotations, identifying people with the required expertise might prove troublesome for tasks requiring more complex or domain-specific knowledge. Nichesourcing addresses this problem, by tapping into the expert knowledge available in niche communities. This paper presents Accurator, a methodology for conducting nichesourcing campaigns for cultural heritage institutions, by addressing communities, organizing events and tailoring a web-based annotation tool to a domain of choice. The contribution of this paper is threefold: 1) a nichesourcing methodology, 2) an annotation tool for experts and 3) validation of the methodology and tool in three case studies. The three domains of the case studies are birds on art, bible prints and fashion images. We compare the quality and quantity of obtained annotations in the three case studies, showing that the nichesourcing methodology in combination with the image annotation tool can be used to collect high quality annotations in a variety of domains and annotation tasks. A user evaluation indicates the tool is suited and usable for domain specific annotation tasks

    CrowdTruth 2.0: Quality Metrics for Crowdsourcing with Disagreement

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    Typically crowdsourcing-based approaches to gather annotated data use inter-annotator agreement as a measure of quality. However, in many domains, there is ambiguity in the data, as well as a multitude of perspectives of the information examples. In this paper, we present ongoing work into the CrowdTruth metrics, that capture and interpret inter-annotator disagreement in crowdsourcing. The CrowdTruth metrics model the inter-dependency between the three main components of a crowdsourcing system -- worker, input data, and annotation. The goal of the metrics is to capture the degree of ambiguity in each of these three components. The metrics are available online at https://github.com/CrowdTruth/CrowdTruth-core

    A study of narrative creation by means of crowds and niches

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